tag proposal
dormando
dormando at rydia.net
Tue Oct 9 07:10:12 UTC 2007
> A singly linked list should be sufficient. The structs could be
> reused, but the actual tags themselves do need to be allocated at some
> point. I don't know how important that allocation is to avoid.
(Duh, sorry. I should've just said linked list instead of vague
struct/this/that).
Allocations aren't bad if they're not happening constantly. I guess if
someone's going to have one tag per item you'd end up doing a malloc per
store anyway, which is bad...
> I meant 8 bytes per item overhead in general. The counter and the
> pointer. Whether the pointer is a linked list or an array, the overhead
> is fixed for non-tag users.
Duh, again.
>> Tag support could probably be a config (not ./configure) option
>> though, and avoid that memory overhead.
>
> That feels messy, but it could be made to work.
IMHO territory, but I like ./configure'ing new experimental features,
and config'uring stable ones. Makes more sense for people who want to
use packages, which ends up being a lot.
> When do we need locks?
>
> I admit I'm a bit weak when it comes to threading in C, but when
> threading, I'd think the global counter should be something that doesn't
> get cached and where the increment is atomic.
Are increments atomic across SMP/multicore? It'd be hard to corrupt it,
but I don't know off the top of my head if it's safe to ignore locking
when you're just reading/writing to one set of 4-8bytes. I'll have to
read up (or hope someone who knows better about this use of memory
barriers chimes in. It's not something I deal with much outside of
tracking down kernel bugs on SMP systems).
> The hashtable itself can at worst have a lock per bucket. There's
> an implementation of a lock-free hashtable in java that should be
> possible in C as well. Perhaps we could just leave this optimization to
> those who need it since the overlap between people who really need MT
> and people who really wants tags seems to be quite small so far. :)
>
Hah. Biglock the hash table, let someone who needs it fix it? :) Dirty,
but I can't complain.
-Dormando
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